Are you trapped by the "curse of floor area" in urban development?
We redefine cities from collections of "physical floors" to stages for "individual experiences (UX)" through the power of AI and narrative.
Design by Narrative innovates in three key areas, breaking through the structural limitations of urban development.

From floor-area-dependent business models to broader monetization through 'empathy' and 'enthusiasm' generated by narratives. We rewrite the definition of real estate value.

Breaking away from one-way waterfall development. We repeat social experiments on AI and digital twins, preventing post-completion mismatches in advance.

Designing from the stories of specific 'personas (N=1)' rather than average macro data. We discuss high-resolution experiences and clarify for whom happiness is meant.

Starting from persona settings, through AI simulation, and finally creating a "15-minute short film" instead of blueprints. A systematic 16-step process that doesn't rely on intuition.
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Digital Twin × Unreal Engine Short FilmWATCH CONCEPT MOVIE
The "atmosphere," "flow of time," and "human emotions" that cannot be conveyed through renderings or models. High-quality short films by professional film producers and Unreal Engine become the ultimate communication tool in urban development.
Landowners, government, and residents intuitively share the future, preventing opposition movements in advance.
Visualize simulation results from AI personas to verify UX in advance.
Establish the city brand before completion through expansion to Netflix and international forums.