Narratives shape cities,cities shape futures.

Liberated from the "floor area constraint,"
cities evolve from hardware to experience (UX).

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Episode Lineups

Exploring the Core of Narrative Design
A Six-Part Story

Experience the paradigm shift in urban development.

CONCEPT01

Liberation from theFloor Area Constraint

Traditional urban development focused solely on maximizing floor area and selling or renting at higher prices. This episode explores the old paradigm of the "floor area constraint."

Three Elements of the Conventional Model

Current real estate business has no business model other than creating large amounts of "floor space" and selling or renting it at high prices.
Urban development is designed within a biased system where value is calculated only in terms of physical space called "floor," such as receiving floor area ratio bonuses for community contribution.

1

Economics-Driven Design

Design by Economics

Prioritizing economic rationality and efficiency, fixed schemes centered on floor area. (The floor area constraint)

Focus:

Maximizing floor area ratio and rental space

Process:

Top-down planning by government and experts

Risk:

Disconnect from resident needs and homogenization

2

Static Planning Verification

Static Data & Visualization

Designers add value to developers' plans through design. Planning based on static statistical data.

Input:

Static macro data such as land prices and population

Process:

Waterfall approach (planning → construction)

Risk:

Quality of experience unknown until after construction

3

Placemaking

Placemaking & Operation

Designing usage and lifestyle for completed hardware. Single-use by purpose and centralized management.

Method:

Providing and managing hardware (buildings)

Structure:

Tenant attraction and rental income model

Ops:

Centralized operation by management companies

PHILOSOPHY02

From Hardware to UX

Reimagining cities not as mere physical boxes, but as UX (experience) for those who live there. What is the new design thinking that begins with N=1 narratives?

Three Elements of Narrative-Driven Development

Macro - Urban Design
1

Narrative Design

Design by Narrative

From the economic rationality of "floor area" to the empathy of "narrative."

Paradigm Shift:

Shift to narrative and empathy

Process:

Discovering narratives through research and workshops

Key:

Building personas and storylines

Technology & Simulation
2

AI Digital Twin

Urban Rehearsal (Simulation)

Dynamic verification of experience through urban "rehearsal."

Input:

Micro behavioral data such as emotions, choices, and movement patterns

Tech:

Simulation using UE5, ABM, and brainwave measurement

Value:

Risk mitigation through "experience verification" before construction

Micro - Hub & Venture
3

Narrative Business

Ecosystem & DAO

Maximizing hub value and creating a co-creative ecosystem.

Method:

Fusion of Place-making and Mind-making

Structure:

Building startup ecosystems

Ops:

Autonomous decentralized community operation through DAO

Liberate Cities from the Floor Area Constraint

We break through existing urban development models (economic rationality, static planning, single-use) and
propose new value creation processes through narrative, simulation, and co-creation.

Paradigm Shift

Start with "Narrative"

Design by Narrative

Urban Development Phase: Creating Narratives
PROCESS03

Narrative DesignWorkshop

Starting with persona development, through AI simulation, and ultimately creating not design drawings but a 15-minute short film. Introducing the specific process.

WORKSHOP PROCESS

Narrative Design
Workshop

We create narratives and design the future of cities through a 16-step process

16
Steps
4
Phases
Possibilities
Phase 1: Analysis & DTPhase 2: PersonaPhase 3: SimulatePhase 4: Implementation
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16

CONCEPT MOVIE

A 15-minute short film changes everything.

METHOD04

AI Digital TwinSimulation

Based on narrative sources discovered in workshops, we conduct verification experiments using digital twins on the digital twin platform.

System Architecture

How 3D Digital Twin Works

We AI-ize the city's "personality" and future resident profiles, allowing them to live in a digital twin space. This enables scientific verification of "living city behavior" such as human flow and gathering points.

DEFINE PERSONA
Hero AI

High-Precision Personality AI

LLM ThinkingNarrative ProtagonistSelect Few
Semi Agents

Lightweight AI

Rule-basedRoutine BehaviorThousands Scale
Crowd Simulation

Crowd Simulation

Particle-basedTraffic Flow RepresentationLightweight Processing
ENVIRONMENT
Map Data

Base Information (AOI/POI)

Map InformationFacilities & Transportation
Narrative

Narrative Environment

Narrative Element PlacementEnvironmental Design
OUTPUT & INSIGHT
Graph

Comparison & Analysis

Human Flow ChangesEconomic ImpactDwell Time
Feedback

Tuning

Story RevisionModel Adjustment
BUSINESS05

New Value and Monetization

Not just rental income. Events, content, subscriptions. The diverse revenue sources created by narratives and evolution to Real Experience.

INVESTMENT

Design by Narrative as Investment

By viewing cities as UX, we achieve diverse revenue points beyond the conventional "rental model" and sustainable asset value appreciation.

📈 Long-term Asset Value Trends

Conventional Model (Aging Deterioration) vs Narrative Model (Aging Enhancement)

PointThe Narrative Model continues to increase in value (aging enhancement) after completion through community building and fan base expansion.

*These figures are for illustration purposes only.

💰 Revenue Portfolio Comparison

Breaking Away from the Single-Legged "Floor Rental" Approach

PointBy making the city itself content, multi-layered "Value Capture" becomes possible through experience-based pricing, data utilization, and media revenue.

*These figures are for illustration purposes only.

FUTURE06

Future Construction:Construction to Creation

From the era of building cities to the era of creating narratives. Urban design will move people's hearts, just like writing a film script.

"Real Estate" to"Real Experience"

All planning begins with depicting the real stories of the people who live there.

Design by Narrative

inspiring dots inc.
NEW YORK

"Real Estate" to "Real Experience"

We are a creative company that advocates bottom-up urban design starting from N=1 narratives.